National Repository of Grey Literature 2 records found  Search took 0.00 seconds. 
Generating of Voxel Scenes
Venhoda, Lukáš ; Lysek, Tomáš (referee) ; Milet, Tomáš (advisor)
This batcherlor's thesis deals with the implementation of application, which generates voxel scenes that can be edited, or saved to a file. The work describes generating of terrain by using Perlin noise, converting voxel list to Sparse Voxel Octree structure, and a method of editing of this structure with picking voxels by using ray picking algorithm.
Generating of Voxel Scenes
Venhoda, Lukáš ; Lysek, Tomáš (referee) ; Milet, Tomáš (advisor)
This batcherlor's thesis deals with the implementation of application, which generates voxel scenes that can be edited, or saved to a file. The work describes generating of terrain by using Perlin noise, converting voxel list to Sparse Voxel Octree structure, and a method of editing of this structure with picking voxels by using ray picking algorithm.

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